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Download GTU BE/B.Tech 2019 Winter 6th Sem New 2160703 Computer Graphics Question Paper

Download GTU (Gujarat Technological University) BE/BTech (Bachelor of Engineering / Bachelor of Technology) 2019 Winter 6th Sem New 2160703 Computer Graphics Previous Question Paper

This post was last modified on 20 February 2020

GTU BE/B.Tech 2019 Winter Question Papers || Gujarat Technological University


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Subject Code: 2160703

GUJARAT TECHNOLOGICAL UNIVERSITY

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BE - SEMESTER- VI (New) EXAMINATION — WINTER 2019

Subject Name: Computer Graphics

Date: 12/12/2019

Time: 02:30 PM TO 05:00 PM

Total Marks: 70

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Instructions:

  1. Attempt all questions.
  2. Make suitable assumptions wherever necessary.
  3. Figures to the right indicate full marks.
    1. Define:
      1. Ambient Light
      2. --- Content provided by‌ FirstRanker.com ---

      3. Rasterization
      4. Aspect Ratio
    2. Compare Raster scan system and Random scan system.
    3. Explain Beam Penetration method and Shadow Mask method with diagram.
    4. --- Content provided by‍ FirstRanker.com ---

    5. MARKS
    6. 03
    7. 04
    8. 07
  1. --- Content provided by‌ FirstRanker.com ---

    1. Briefly explain any three methods of Character Generation.
    2. Explain Inside Outside test.
    3. Write Bresenham’s line drawing algorithm with all necessary derivations.
    4. 03
    5. 04
    6. --- Content provided by FirstRanker.com ---

    7. 07

    OR

    1. Write DDA line drawing algorithm with all necessary derivations.
    2. Explain basic 2D transformation.
    3. Rotate triangle ABC 45° clockwise with coordinates A(10,10), B(15,15), C(20,10) about point B.
    4. --- Content provided by‍ FirstRanker.com ---

    5. 03
    6. 04
    7. 07
    1. Explain Sutherland-Hodgeman polygon clipping with example.
    2. --- Content provided by⁠ FirstRanker.com ---

    3. 03
    4. 04
    5. 07

    OR

    1. Explain 2D Reflection and Shearing transformation.
    2. --- Content provided by‌ FirstRanker.com ---

    3. Scale quadrilateral ABCD, 2 unit in X-direction and 3 unit in Y-direction with coordinates A(5,5); B(5,15), C(10,15), D(10,5) while keeping point A at fix position.
    4. 03
    5. 04
    6. 07
  2. --- Content provided by⁠ FirstRanker.com ---

    1. Explain NLN line clipping.
    2. Explain Interpolation and Approximation splines.
    3. Explain Boundary Fill algorithm.
    4. 03
    5. 04
    6. --- Content provided by‌ FirstRanker.com ---

    7. 07
    1. Write and explain 3D display methods.
    2. 03
    3. 04
    4. --- Content provided by‍ FirstRanker.com ---

    5. 07

    OR

    1. Write short note on Polygon Meshes.
    2. Explain general 3D Viewing Pipeline.
    3. What is Bezier Curve? Define properties of Bezier Curve.
    4. --- Content provided by​ FirstRanker.com ---

    5. 03
    6. 04
    7. 07
    1. Explain properties of Light.
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    3. Explain RGB color model.
    4. Derive transformation matrix for General Parallel-Projection transformation.
    5. 03
    6. 04
    7. 07
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    OR

    1. Explain Perspective-Projection.
    2. Explain YIQ color model
    3. Explain Depth Buffer method for visible surface detection.
    4. 03
    5. --- Content provided by FirstRanker.com ---

    6. 04
    7. 07

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