Subject Code: 2160703
GUJARAT TECHNOLOGICAL UNIVERSITY
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BE - SEMESTER- VI (New) EXAMINATION — WINTER 2019
Subject Name: Computer Graphics
Date: 12/12/2019
Time: 02:30 PM TO 05:00 PM
Total Marks: 70
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Instructions:
- Attempt all questions.
- Make suitable assumptions wherever necessary.
- Figures to the right indicate full marks.
-
- Define:
- Ambient Light
- Rasterization
- Aspect Ratio
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- Compare Raster scan system and Random scan system.
- Explain Beam Penetration method and Shadow Mask method with diagram.
- MARKS
- 03
- 04
- 07
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- Define:
-
- Briefly explain any three methods of Character Generation.
- Explain Inside Outside test.
- Write Bresenham’s line drawing algorithm with all necessary derivations.
- 03
- 04
- 07
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OR
- Write DDA line drawing algorithm with all necessary derivations.
- Explain basic 2D transformation.
- Rotate triangle ABC 45° clockwise with coordinates A(10,10), B(15,15), C(20,10) about point B.
- 03
- 04
- 07
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-
- Explain Sutherland-Hodgeman polygon clipping with example.
- 03
- 04
- 07
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OR
- Explain 2D Reflection and Shearing transformation.
- Scale quadrilateral ABCD, 2 unit in X-direction and 3 unit in Y-direction with coordinates A(5,5); B(5,15), C(10,15), D(10,5) while keeping point A at fix position.
- 03
- 04
- 07
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-
- Explain NLN line clipping.
- Explain Interpolation and Approximation splines.
- Explain Boundary Fill algorithm.
- 03
- 04
- 07
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-
- Write and explain 3D display methods.
- 03
- 04
- 07
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OR
- Write short note on Polygon Meshes.
- Explain general 3D Viewing Pipeline.
- What is Bezier Curve? Define properties of Bezier Curve.
- 03
- 04
- 07
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-
- Explain properties of Light.
- Explain RGB color model.
- Derive transformation matrix for General Parallel-Projection transformation.
- 03
- 04
- 07
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OR
- Explain Perspective-Projection.
- Explain YIQ color model
- Explain Depth Buffer method for visible surface detection.
- 03
- 04
- 07
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