Download PTU B.Sc CS-IT 2020 March 6th Sem 72786 Computer Graphics Question Paper

Download PTU (I.K. Gujral Punjab Technical University Jalandhar (IKGPTU) B-Sc CSE-IT (Bachelor of Science in Computer Science) 2020 March 6th Sem 72786 Computer Graphics Previous Question Paper

1 | M-72786 (S3)-2061

Roll No. Total No. of Pages : 02
Total No. of Questions : 07
B.Sc.(Computer Science) (2013 & Onwards) (Sem.?6)
COMPUTER GRAPHICS
Subject Code : BCS-606
M.Code : 72786
Time : 3 Hrs. Max. Marks : 60
INSTRUCTION TO CANDIDATES :
1. SECTION-A is COMPULSORY consisting of TEN questions carrying TWO marks
each.
2. SECTION-B contains SIX questions carrying TEN marks each and a student has
to attempt any FOUR questions.

SECTION-A
1. Write short notes on :
a) What do you mean by SCAN conversion?
b) Explain color model.
c) Define Clipping
d) What do you mean by 2-D homogeneous coordinate system?
e) What is Perspective Projection?
f) What is viewing transformation?
g) Explain RANDOM scan in detail.
h) What is BUFFER?
i) What are the various types of GRAPHS?
j) What are flat panel displays?
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1 | M-72786 (S3)-2061

Roll No. Total No. of Pages : 02
Total No. of Questions : 07
B.Sc.(Computer Science) (2013 & Onwards) (Sem.?6)
COMPUTER GRAPHICS
Subject Code : BCS-606
M.Code : 72786
Time : 3 Hrs. Max. Marks : 60
INSTRUCTION TO CANDIDATES :
1. SECTION-A is COMPULSORY consisting of TEN questions carrying TWO marks
each.
2. SECTION-B contains SIX questions carrying TEN marks each and a student has
to attempt any FOUR questions.

SECTION-A
1. Write short notes on :
a) What do you mean by SCAN conversion?
b) Explain color model.
c) Define Clipping
d) What do you mean by 2-D homogeneous coordinate system?
e) What is Perspective Projection?
f) What is viewing transformation?
g) Explain RANDOM scan in detail.
h) What is BUFFER?
i) What are the various types of GRAPHS?
j) What are flat panel displays?
2 | M-72786 (S3)-2061

SECTION-B
2. Discuss about :
a) Data Gloves
b) Joystick
c) Space ball
d) Light Pen
e) Scanners
3. Illustrate the concept of BRESENHAM?s Algorithm for LINE along with its derivation.
4. Explain Video Display Devices in detail.
5. List out the major applications of computer graphics in detail.
6. Explain the concept of transformations for Translation, Scaling, Rotation, Shearing and
Reflection in 3-D geometric space.
7. Explain Area filling techniques in detail.







NOTE : Disclosure of Identity by writing Mobile No. or Making of passing request on any
page of Answer Sheet will lead to UMC against the Student.

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This post was last modified on 01 April 2020